← Go to the #1 BigBattleServers.com homepage

TitanRPG VCTF

From BigBattleServers.com Wiki

Jump to: navigation, search
TitanRPG VCTF
Game: UT2004
Game types: TitanRPG Vehicle CTF
IP: 83.98.163.86:7777
TODO: Fill this page.

Contents

History

Maps

The following maps are currently available for voting:

Name Author Download

TitanRPG Configuration

Abilities

The following Abilities are currently available for purchase:

TODO: Complete this table.
Name Bonus per level Max. Level Cost Per Level (stat points)
12345678910
Adrenal Drip Increase in adrenaline regeneration rate of 0.33 adrenaline per second 3 10
Adrenal Surge 50% increase in adrenaline awarded for kills 2 10
Adrenaline Container Increase of 5 to maximum adrenaline 10 5
Airmaster 4 10
Arsenal Increase to maximum ammo of all weapons by 5% 10 5
Awareness 2 20
Cautiousness 5 10
Convalescing Aura 5 10
Counter Shove 5 5
Damage Bonus Damage increase of 2.5% 6 5
Damage Reduction Damage reduction of 2.5% 6 5
Denial 4 10
Ejector Seat 2 20
Energy Leech 5 5
Experienced Healing 9 10
Health Increase of 10hp to starting health and maximum health 3 5
Hotwheels 10 5
Iron Legs 5 5
Loaded Artifacts 2 20
Loaded Medic 3 10
Loaded Weapons 6 15
Power Jump 8 5
Quickfoot 10 5
Regeneration 6 5
Resupply 7 5
Smart Healing 4 10
Speed Switcher 2 15
Team Booster 1 10
Ultima 5 60
Ultima Shield 1 80
Vampirism 10 10
Vehicle Armour Bonus 10 5
Vehicle Lock 1 10
Weapon Speed Increase in weapon fire rate of 5% 10 5

Artifacts

The following Artifacts are currently available:

Name Adrenaline Cost Use Delay
Double Magic Modifier 8 per second N/A
Enhanced Magic Weapon Maker 150 per use N/A
Flight 4 per second N/A
Healing Blast N/A 30 seconds
Magic Modifier Plus Two 150 per use N/A
Magic Weapon Maker 25 per use N/A
Electromagnet 2 per second N/A
Max Magic Modifier 100 per use N/A
Medic Weapon Maker 5 per use N/A
Mega Blast 75 per use N/A
Nitro Boost N/A 15 seconds
Protection 13 per second N/A
Repulsion N/A 20 seconds
Lightning Rod 4 per second (min) N/A
Self Destruction N/A N/A
Teleport 25 per use N/A
Triple Damage 20 per second N/A


Weapon Modifiers

The following is a list of currently available Weapon Modifiers. Dmb Bonus means damage bonus per modifier level, Specific Bonus means a modifier-specific bonus per level. Min is the minimum and Max the maximum modifier level. Chance is the chance to get this weapon modifier when picking up a weapon or generating one.

A negative modifier means that the negative modifier name will be applied.

To get the actual bonus at a given level, simply multiply the bonus by the level (i.e. a damage bonus of 5% would mean a bonus of 50% at modifier level 10, since 5% * 10 = 50%).

Name Damage Bonus Specific Bonus Min Max Chance
Damage / Reduced Damage 10% 1 6 8%
Energy / Draining 4% 2% adrenaline -3 4 6%
Force / Slow Motion 4% 20% projectile speed -4 10 6%
Freezing 5% slow down 15% for 0.5 seconds 4 6 3%
Healing 0% 5% healing 1 6 6%
Infinite Sturdiness 7.5% 4 10 1%
Knockback 4% 50% momentum 2 6 4%
Lightning Conduction 4% 10% lightning damage reduction 1 7 8%
Lucky / Misfortune 3% Lucky -5 7 8%
Magic Nullifying 5% 4 6 4%
Medic Medic equals Healing + 5.
Null Entropy 5% immobilize for 1.1 seconds 3 6 3%
Poisonous 0% Poison 1 5 8%
Protection / Harm 2.5% 5% damage reduction
Protection
1 5 4%
Quickfoot / Slowfoot 5% 3% movement speed -3 7 3%
Rage 10% 10% self damage 6 10 1%
Reflecting 5% Reflecting 1 7 3%
Retaliation
SPAM 0% 5% fire rate 1 5 8%
Stealth
Sturdy 4% -2 6 8%
Vampiric / Emo 4% 3.75% vampirism -6 8 5%
Vorpal 10% Vorpal 6 10 1%
Note: The chances are rounded for readability and therefore cumulate up to 98% only.
Personal tools